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---
title: Projects
layout: default
---
# Projects
## Interchange
![interchange-screenshots.png](assets/interchange-screenshots.png "Screenshots of Interchange.")
**An iOS app for college transit, currently available for Chapman University.**
View routes, shuttle locations, and estimated arrival times in a sleek, easy-to-use
interface. I built this app to address a gap in user experience, and this is
just the beginning, with much more to come in the future.
[<img src="assets/app-store-icon.svg" alt="Download on the App Store!">](https://apps.apple.com/us/app/interchange-college-commute/id6739968742)
- [Join the TestFlight](https://testflight.apple.com/join/HbuHfUgW) and share your feedback today!
- [Website](https://interchange.bchen.dev/)
## Don't Wake Sandie
<iframe style="width: 100%; height: 400px; border-radius: 1px; pointer-events: auto; background-color: white;" src="https://www.linkedin.com/embed/feed/update/urn:li:activity:7274629268624551936?compact=true" frameborder="0" sandbox="allow-scripts allow-popups allow-top-navigation-by-user-activation allow-forms allow-same-origin allow-storage-access-by-user-activation allow-popups-to-escape-sandbox" allowfullscreen=""></iframe>
**A game about not waking up a hungover corgi named Sandie.** Gather 2-4 people,
roll to determine order, and take turns to pet Sandie. Dont wake her up…*or else*.
I worked on gameplay programming in Unity, and collaborated with
[Nicole Citardi](https://www.linkedin.com/in/nicole-citardi-16104a222/),
[Veronica Lan](https://www.linkedin.com/in/veronicalan/), and
[Daniel Ahn](https://www.linkedin.com/in/daniel-ahn-bb2326262/) to coordinate
UI development, artwork integration, and version control. There were so many
moving parts, and I really aimed to get as much input for the gameplay design
as I could from the team.