Rebuild the app around recurring screen-time blocking rules modeled on Opal's My Apps tab: - Onboarding with FamilyControls Screen Time authorization - Apps home with Blocked Apps tiles and live rule cards - New Rule sheet: Schedule/Time Limit/Open Limit types + preset gallery - Rule editors: time windows (incl. overnight), day picker, app selection via FamilyActivityPicker (Block/Allow Only), rename, Hold to Commit - Hard Mode: active hard rules cannot be edited, disabled, deleted, or unblocked until their window ends; soft rules pause until next window - Shield enforcement through per-rule ManagedSettingsStore + RuleEnforcer - 73 unit tests (Swift Testing) + 16 UI tests (XCUITest) with launch-arg harness for in-memory storage, mocked authorization, seeded scenarios - docs/RULES_FEATURE_SPEC.md: spec derived from the reference recording Known gap: background window transitions and time/open-limit thresholds need a DeviceActivityMonitor extension; shields currently sync while the app is running. Co-Authored-By: Claude <noreply@anthropic.com>
66 lines
2.2 KiB
Swift
66 lines
2.2 KiB
Swift
//
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// RulePolicy.swift
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// Severed
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//
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import Foundation
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/// Gates every mutation of a rule. This is where Hard Mode is enforced:
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/// while a hard-mode rule is actively blocking, nothing about it can be
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/// weakened until the window ends.
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enum RulePolicy {
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/// True while the rule is actively blocking with Hard Mode on.
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static func isHardLocked(
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_ rule: BlockingRule, at now: Date = .now, calendar: Calendar = .current
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) -> Bool {
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rule.hardMode && rule.status(at: now, calendar: calendar).isActive
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}
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static func canEdit(
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_ rule: BlockingRule, at now: Date = .now, calendar: Calendar = .current
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) -> Bool {
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!isHardLocked(rule, at: now, calendar: calendar)
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}
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static func canDisable(
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_ rule: BlockingRule, at now: Date = .now, calendar: Calendar = .current
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) -> Bool {
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!isHardLocked(rule, at: now, calendar: calendar)
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}
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static func canDelete(
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_ rule: BlockingRule, at now: Date = .now, calendar: Calendar = .current
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) -> Bool {
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!isHardLocked(rule, at: now, calendar: calendar)
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}
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/// Whether the user may lift the current block early ("Unblock").
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/// Requires an active window and Hard Mode off.
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static func canUnblock(
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_ rule: BlockingRule, at now: Date = .now, calendar: Calendar = .current
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) -> Bool {
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rule.status(at: now, calendar: calendar).isActive && !rule.hardMode
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}
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/// Hard Mode can always be turned on, but never off while the rule is
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/// actively blocking — that is the whole point of a hard block.
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static func canTurnOffHardMode(
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_ rule: BlockingRule, at now: Date = .now, calendar: Calendar = .current
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) -> Bool {
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!isHardLocked(rule, at: now, calendar: calendar)
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}
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/// Pauses the rule's current window. Returns false (and changes nothing)
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/// when unblocking is not allowed.
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@discardableResult
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static func unblock(
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_ rule: BlockingRule, at now: Date = .now, calendar: Calendar = .current
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) -> Bool {
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guard canUnblock(rule, at: now, calendar: calendar),
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let window = rule.schedule.activeWindow(containing: now, calendar: calendar)
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else { return false }
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rule.pausedUntil = window.end
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return true
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}
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}
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