diff --git a/_notes/dont-wake-sandie.md b/_notes/dont-wake-sandie.md index 31207cf..39b4978 100644 --- a/_notes/dont-wake-sandie.md +++ b/_notes/dont-wake-sandie.md @@ -1,20 +1,14 @@ --- -title: Don't Wake Sandie +title: "Don't Wake Sandie" +categories: "- '[[Website pages]]'\n- '[[Projects]]'" --- - +This is Sandie, and this is actually her game, not my team's. -**A game about not waking up a hungover corgi named Sandie.** Gather 2-4 people, -roll to determine order, and take turns to pet Sandie. Don’t wake her -up…*or else*. - -I worked on gameplay programming in Unity, and collaborated with -[Nicole Citardi](https://www.linkedin.com/in/nicole-citardi-16104a222/), -[Veronica Lan](https://www.linkedin.com/in/veronicalan/), and -[Daniel Ahn](https://www.linkedin.com/in/daniel-ahn-bb2326262/) to coordinate -UI development, artwork integration, and version control. There were so many -moving parts, and I really aimed to get as much input for the gameplay design -as I could from the team. +![A close-up picture of a corgi named Sandie.](/assets/img/dont-wake-sandie.png) +Gather 2-4 people, roll to determine order, and take turns to pet Sandie. Don’t wake her up…*or else*. + +I worked on gameplay programming in Unity, and collaborated with [Nicole Citardi](https://www.linkedin.com/in/nicole-citardi-16104a222/), [Veronica Lan](https://www.linkedin.com/in/veronicalan/), and [Daniel Ahn](https://www.linkedin.com/in/daniel-ahn-bb2326262/) to coordinate UI development, artwork integration, and version control. There were several moving parts, and I aimed to get as much input for the gameplay design as I could from the team. + [Play the game on itch.io!](https://bchendev.itch.io/dont-wake-sandie) - diff --git a/assets/img/dont-wake-sandie.png b/assets/img/dont-wake-sandie.png new file mode 100644 index 0000000..5d92c31 Binary files /dev/null and b/assets/img/dont-wake-sandie.png differ