diff --git a/_notes/cmes-mobile.md b/_notes/cmes-mobile.md
index f2f6b5b..1874554 100644
--- a/_notes/cmes-mobile.md
+++ b/_notes/cmes-mobile.md
@@ -4,13 +4,21 @@ title: CMES Mobile App

-**App development project for volunteer organization Techies Without Borders.** I helped implement the CMES mobile app, facilitating the download, viewing and playback of medical education content in resource-constrained countries.
+**App development project for volunteer organization Techies Without Borders.**
+I helped implement the CMES mobile app, facilitating the download, viewing and
+playback of medical education content in resource-constrained countries.
-In the early stages, I built the download screen and business logic, the PDF viewer integration, and background audio playback using native code. Later, I built the native web view to integrate with the [CMES-Pi](https://cmesworld.org/cmes_product-Pi.html) solution, simplifying the business logic while adding support for future edge platforms.
+In the early stages, I built the download screen and business logic, the PDF
+viewer integration, and background audio playback using native code. Later, I
+built the native web view to integrate with
+the [CMES-Pi](https://cmesworld.org/cmes_product-Pi.html) solution, simplifying
+the business logic while adding support for future edge platforms.
-The app's front-end uses Capacitor and Angular, with several Capacitor plugins in Swift + Java to bundle native functionality.
+The app's front-end uses Capacitor and Angular, with several Capacitor plugins
+in Swift + Java to bundle native functionality.
-This app is actively used in medical facilities in Uganda and Nepal, to name a few.
+This app is actively used in medical facilities in Uganda and Nepal, to name a
+few.
- [App Store](https://apps.apple.com/us/app/cmes/id1276335909)
- [Google Play](https://play.google.com/store/apps/details?id=org.cmesworld.www.cmes_piandroid_app)
diff --git a/_notes/index.md b/_notes/index.md
index e35de69..4cd6a28 100644
--- a/_notes/index.md
+++ b/_notes/index.md
@@ -5,9 +5,15 @@ isIndexPage: 1
permalink: /
---
-I'm Brendan, a recently graduated Software Engineering student who attended Chapman University. I'm currently an associate software engineer at Cargill. I'm also the creator of [OpenAppLock](https://github.com/brendan-ch/OpenAppLock), an open-source time blocker for iOS, and [Interchange](https://interchange.bchen.dev), a free shuttle app for Chapman students.
+I'm Brendan, a recently graduated Software Engineering student who attended
+Chapman University. I'm currently an associate software engineer at Cargill. I'm
+also the creator of [OpenAppLock](https://github.com/brendan-ch/OpenAppLock), an
+open-source time blocker for iOS,
+and [Interchange](https://interchange.bchen.dev), a free shuttle app for Chapman
+students.
-I believe that no matter which path an app's development takes, it should be grounded in real experiences.
+I believe that no matter which path an app's development takes, it should be
+grounded in real experiences.
Feel free to [say hi](mailto:brendan@bchen.dev)!
diff --git a/_notes/power-to-the-people.md b/_notes/power-to-the-people.md
index 81ca3c9..3897b8e 100644
--- a/_notes/power-to-the-people.md
+++ b/_notes/power-to-the-people.md
@@ -4,13 +4,23 @@ title: Power to the People

-**An iPhone app designed to make traffic stops safer for marginalized communities.** Record interactions with police, assign and text emergency contacts, and be informed of your rights. I worked in a student team of 4, including [David Sohn](https://www.linkedin.com/in/sohn-david/), [Jacob Zamore](https://www.linkedin.com/in/jacob-zamore/), and [Patrick Smith](https://www.linkedin.com/in/patrick-smith-ld/), to prototype and build a proof of concept in 36 hours. The app was selected for the **President's Pick award** at [CruzHacks 2024](https://cruzhacks.com/), the premier hackathon of UC Santa Cruz.
-
+**An iPhone app designed to make traffic stops safer for marginalized
+communities.** Record interactions with police, assign and text emergency
+contacts, and be informed of your rights. I worked in a student team of 4,
+including [David Sohn](https://www.linkedin.com/in/sohn-david/), [Jacob Zamore](https://www.linkedin.com/in/jacob-zamore/),
+and [Patrick Smith](https://www.linkedin.com/in/patrick-smith-ld/), to prototype
+and build a proof of concept in 36 hours. The app was selected for the *
+*President's Pick award** at [CruzHacks 2024](https://cruzhacks.com/), the
+premier hackathon of UC Santa Cruz.
- [GitHub](https://github.com/brendan-ch/PowerToThePeople)
- [Devpost](https://devpost.com/software/power-to-the-people-lbhxyd)
-
-My contribution was the iOS app prototype, of which a demo is shown below. I built the primary user flow of recording a police interaction, simultaneously using the front and back iPhone cameras to capture all angles. Activating the recording also displays the "Know Your Rights" screen, displaying basic dos and don'ts. Finally, I built a way to view previous recordings and share the files using the iOS share sheet.
+My contribution was the iOS app prototype, of which a demo is shown below. I
+built the primary user flow of recording a police interaction, simultaneously
+using the front and back iPhone cameras to capture all angles. Activating the
+recording also displays the "Know Your Rights" screen, displaying basic dos and
+don'ts. Finally, I built a way to view previous recordings and share the files
+using the iOS share sheet.
diff --git a/_notes/projects.md b/_notes/projects.md
index 402b477..5ea4392 100644
--- a/_notes/projects.md
+++ b/_notes/projects.md
@@ -23,17 +23,22 @@ title: Projects
- [[teech.ai]]
- Cal Hacks 12.0
- - A tutoring app to make education more accessible, built with SwiftUI and Gemini Vision API.
+ - A tutoring app to make education more accessible, built with SwiftUI and
+ Gemini Vision API.
- [[Power to the People]]
- **President's Pick**, CruzHacks 2024
- - An iOS app designed to make traffic stops safer for marginalized communities.
+ - An iOS app designed to make traffic stops safer for marginalized
+ communities.
## Work
- [[The Farmer's Dog Trivia Game]]
- - A Windows kiosk application designed to connect customers with the Farmer's Dog experience.
+ - A Windows kiosk application designed to connect customers with the
+ Farmer's Dog experience.
## Community
- [[CMES Mobile App]]
- - One of my earliest projects. A cross-platform mobile app to deliver educational medical content to end users, part of [Techies Without Borders](https://techieswithoutborders.us/).
+ - One of my earliest projects. A cross-platform mobile app to deliver
+ educational medical content to end users, part
+ of [Techies Without Borders](https://techieswithoutborders.us/).
diff --git a/_notes/resonance.md b/_notes/resonance.md
index aeea204..8f05b5e 100644
--- a/_notes/resonance.md
+++ b/_notes/resonance.md
@@ -4,16 +4,37 @@ title: Resonance

-Resonance is a cyberpunk-themed game show shooter. Enter the arena, blast your opponents, and become the star of the show. I worked with a student team of 12 to create this game over multiple months. The game was selected as an **IEEE GameSig finalist**.
+Resonance is a cyberpunk-themed game show shooter. Enter the arena, blast your
+opponents, and become the star of the show. I worked with a student team of 12
+to create this game over multiple months. The game was selected as an **IEEE
+GameSig finalist**.
*Steam link coming soon!*
-My core role was to implement the game's networking logic using PurrNet, an open-source library for Unity.
+My core role was to implement the game's networking logic using PurrNet, an
+open-source library for Unity.
-My first project was to implement networking for **Arena**, a free-for-all PVP game mode, where the player with the most eliminations wins. I learned how to isolate game logic on the server and synchronize state on each client. The networked API for Arena is used by every aspect of the game, including the scoreboard UI and spotlight mechanic. Following a pivot in the game’s core direction, I successfully handed this system to another engineer, who implemented a rating system for style points.
+My first project was to implement networking for **Arena**, a free-for-all PVP
+game mode, where the player with the most eliminations wins. I learned how to
+isolate game logic on the server and synchronize state on each client. The
+networked API for Arena is used by every aspect of the game, including the
+scoreboard UI and spotlight mechanic. Following a pivot in the game’s core
+direction, I successfully handed this system to another engineer, who
+implemented a rating system for style points.
-Another project was the **build system**. Having a server dependency and Steam integration meant that the environment differed from development to production. We found it painful to prepare a build for each class-mandated playtest. With the help of Claude, I created a two-step system: an editor script to build and configure dependencies in one step, and a nightly GitHub Actions pipeline. Besides simplifying the build process, this created another positive side effect by ensuring we fixed compiler issues proactively.
+Another project was the **build system**. Having a server dependency and Steam
+integration meant that the environment differed from development to production.
+We found it painful to prepare a build for each class-mandated playtest. With
+the help of Claude, I created a two-step system: an editor script to build and
+configure dependencies in one step, and a nightly GitHub Actions pipeline.
+Besides simplifying the build process, this created another positive side effect
+by ensuring we fixed compiler issues proactively.
-I'm currently working on a client-side prediction model to match other FPS games on the market.
+I'm currently working on a client-side prediction model to match other FPS games
+on the market.
-Even with our team size, the most important thing I learned was how to manage scope and scale. Each one of us pushed ourselves to the limits of our knowledge, going from bare theoretical understanding to practical working implementations. The goal was never to get things right on the first try; it was to learn and realize new ideas in multiple passes.
+Even with our team size, the most important thing I learned was how to manage
+scope and scale. Each one of us pushed ourselves to the limits of our knowledge,
+going from bare theoretical understanding to practical working implementations.
+The goal was never to get things right on the first try; it was to learn and
+realize new ideas in multiple passes.
diff --git a/_notes/tad-pool.md b/_notes/tad-pool.md
index 72e29ea..22ee34a 100644
--- a/_notes/tad-pool.md
+++ b/_notes/tad-pool.md
@@ -6,7 +6,8 @@ title: Tad-Pool
**A mobile app designed to make carpooling easier for college students.** Find
carpools based on time and location, and get rewarded for helping to reduce CO2
-emissions. I worked with [Jazmine Stanek](https://www.linkedin.com/in/vjazminestanek/)
+emissions. I worked
+with [Jazmine Stanek](https://www.linkedin.com/in/vjazminestanek/)
and [Isabelle Woo](https://www.linkedin.com/in/isabellewoo/) to create the UI/UX
design using Figma and FigJam, in a period of 24 hours for
[FullyBeyond 2024](https://fullybeyond.acmcsuf.com/).
@@ -14,7 +15,7 @@ design using Figma and FigJam, in a period of 24 hours for
The project reached the finalist judging stage.
- [High-fidelity design](https://www.figma.
-com/design/nTKCcwftKrg27wlP5mmy9e/Tad-Pool-Design?node-id=13-1837&node-type=canvas&t=YKuVvM6RAPs4hTIo-11)
+ com/design/nTKCcwftKrg27wlP5mmy9e/Tad-Pool-Design?node-id=13-1837&node-type=canvas&t=YKuVvM6RAPs4hTIo-11)
- [Low-fidelity design](https://www.figma.
com/design/nTKCcwftKrg27wlP5mmy9e/Tad-Pool-Design?node-id=0-1&node-type=canvas&t=YKuVvM6RAPs4hTIo-11)
- [FigJam board](https://www.figma.
diff --git a/_notes/teech-ai-cal-hacks-12.md b/_notes/teech-ai-cal-hacks-12.md
index c40c18f..b190ed7 100644
--- a/_notes/teech-ai-cal-hacks-12.md
+++ b/_notes/teech-ai-cal-hacks-12.md
@@ -4,13 +4,24 @@ title: teech.ai
-**A proof-of-concept tutoring app for students learning math.** Using the phone camera, the app sees and understands math problems, guiding students through problems with hints and step-by-step questions. We added text-to-speech (TTS) to give our app a voice, further engaging students and making it feel like a more personal experience.
+**A proof-of-concept tutoring app for students learning math.** Using the phone
+camera, the app sees and understands math problems, guiding students through
+problems with hints and step-by-step questions. We added text-to-speech (TTS) to
+give our app a voice, further engaging students and making it feel like a more
+personal experience.
-[Tri Vu](https://www.linkedin.com/in/tri-q-vu/) built a web interface prototype and Python-based backend utilizing the Gemini Vision API and Fish Audio for TTS.
+[Tri Vu](https://www.linkedin.com/in/tri-q-vu/) built a web interface prototype
+and Python-based backend utilizing the Gemini Vision API and Fish Audio for TTS.
-I built a native proof-of-concept using SwiftUI, AVFoundation, and other native frameworks. In the app, I built a chat and camera interface, integrating with Tri's backend by sending image and prompt data. Swiping to the right reveals the user's chat history, which is also continuously synced with the backend. Design-wise, I decided to use this gesture-based approach in order to bring the camera interface front and center.
+I built a native proof-of-concept using SwiftUI, AVFoundation, and other native
+frameworks. In the app, I built a chat and camera interface, integrating with
+Tri's backend by sending image and prompt data. Swiping to the right reveals the
+user's chat history, which is also continuously synced with the backend.
+Design-wise, I decided to use this gesture-based approach in order to bring the
+camera interface front and center.
-The app was built in 48 hours for **Cal Hacks 12.0**, the world's largest collegiate hackathon.
+The app was built in 48 hours for **Cal Hacks 12.0**, the world's largest
+collegiate hackathon.
- [GitHub](https://github.com/brendan-ch/teecher-ios)
- [Devpost](https://devpost.com/software/teech-ai)
diff --git a/_notes/the-farmers-dog-trivia.md b/_notes/the-farmers-dog-trivia.md
index 6ac0c46..e880eaa 100644
--- a/_notes/the-farmers-dog-trivia.md
+++ b/_notes/the-farmers-dog-trivia.md
@@ -8,10 +8,11 @@ title: The Farmer's Dog Trivia Game
Dog experience.** Play the interactive trivia game, score points, and win swag!
I worked with [Walter Cheng](https://www.linkedin.com/in/walter-j-cheng/) to
plan out dependencies and requirements, set up the codebase, and implement the
-screens for the app using React Native for Windows.
+screens for the app using React Native for Windows.
"I’ve worked with Brendan for many years, and he is the first person I turn to
for web/app development. He’s knowledgeable and efficient, and his task
-management skills make him an ideal project member." — Walter Cheng, project overseer
+management skills make him an ideal project member." — Walter Cheng, project
+overseer
[The Farmer’s Dog](https://thefarmersdog.com/)
diff --git a/_notes/timestamp.md b/_notes/timestamp.md
index 70bb630..6bdb0f7 100644
--- a/_notes/timestamp.md
+++ b/_notes/timestamp.md
@@ -4,7 +4,8 @@ title: Timestamp

-A simple, unintrusive Pomodoro timer for macOS which lives in the menu bar. I built it with SwiftUI and made it open source.
+A simple, unintrusive Pomodoro timer for macOS which lives in the menu bar. I
+built it with SwiftUI and made it open source.
[Download the app](https://github.com/brendan-ch/timestamp/releases)
[View the code](https://github.com/brendan-ch/timestamp)