Rebuild the app around recurring screen-time blocking rules modeled on Opal's My Apps tab: - Onboarding with FamilyControls Screen Time authorization - Apps home with Blocked Apps tiles and live rule cards - New Rule sheet: Schedule/Time Limit/Open Limit types + preset gallery - Rule editors: time windows (incl. overnight), day picker, app selection via FamilyActivityPicker (Block/Allow Only), rename, Hold to Commit - Hard Mode: active hard rules cannot be edited, disabled, deleted, or unblocked until their window ends; soft rules pause until next window - Shield enforcement through per-rule ManagedSettingsStore + RuleEnforcer - 73 unit tests (Swift Testing) + 16 UI tests (XCUITest) with launch-arg harness for in-memory storage, mocked authorization, seeded scenarios - docs/RULES_FEATURE_SPEC.md: spec derived from the reference recording Known gap: background window transitions and time/open-limit thresholds need a DeviceActivityMonitor extension; shields currently sync while the app is running.
109 lines
4.0 KiB
Swift
109 lines
4.0 KiB
Swift
//
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// ShieldController.swift
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// Severed
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//
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import FamilyControls
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import Foundation
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import ManagedSettings
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/// Applies and clears app shields for rules. One implementation talks to
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/// ManagedSettings; the mock records calls for tests.
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protocol ShieldApplying: AnyObject {
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func applyShield(ruleID: UUID, selectionData: Data?, mode: SelectionMode)
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/// Clears every shield except those for the given rule IDs. Covers rules
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/// that were deleted or expired while the app was not running.
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func clearShields(except activeRuleIDs: Set<UUID>)
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}
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/// Real shield enforcement via per-rule `ManagedSettingsStore`s. Store names
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/// are tracked in UserDefaults because ManagedSettings cannot enumerate them.
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final class ManagedSettingsShieldController: ShieldApplying {
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private static let trackedIDsKey = "shieldedRuleIDs"
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private let defaults: UserDefaults
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init(defaults: UserDefaults = .standard) {
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self.defaults = defaults
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}
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func applyShield(ruleID: UUID, selectionData: Data?, mode: SelectionMode) {
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let store = store(for: ruleID)
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let selection = AppSelectionCodec.decode(selectionData)
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switch mode {
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case .block:
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store.shield.applications =
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selection.applicationTokens.isEmpty ? nil : selection.applicationTokens
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store.shield.applicationCategories =
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selection.categoryTokens.isEmpty ? nil : .specific(selection.categoryTokens)
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store.shield.webDomains =
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selection.webDomainTokens.isEmpty ? nil : selection.webDomainTokens
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case .allowOnly:
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store.shield.applicationCategories = .all(except: selection.applicationTokens)
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store.shield.webDomainCategories = .all(except: selection.webDomainTokens)
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}
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track(ruleID: ruleID)
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}
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func clearShields(except activeRuleIDs: Set<UUID>) {
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for ruleID in trackedIDs.subtracting(activeRuleIDs) {
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store(for: ruleID).clearAllSettings()
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untrack(ruleID: ruleID)
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}
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}
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private func store(for ruleID: UUID) -> ManagedSettingsStore {
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ManagedSettingsStore(named: ManagedSettingsStore.Name("rule-\(ruleID.uuidString)"))
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}
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private var trackedIDs: Set<UUID> {
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Set((defaults.stringArray(forKey: Self.trackedIDsKey) ?? []).compactMap(UUID.init))
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}
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private func track(ruleID: UUID) {
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let ids = trackedIDs.union([ruleID])
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defaults.set(ids.map(\.uuidString).sorted(), forKey: Self.trackedIDsKey)
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}
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private func untrack(ruleID: UUID) {
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let ids = trackedIDs.subtracting([ruleID])
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defaults.set(ids.map(\.uuidString).sorted(), forKey: Self.trackedIDsKey)
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}
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}
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/// Records shield operations without touching the system. Used by tests and
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/// UI-test launches.
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final class MockShieldController: ShieldApplying {
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private(set) var shieldedRuleIDs: Set<UUID> = []
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private(set) var appliedModes: [UUID: SelectionMode] = [:]
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func applyShield(ruleID: UUID, selectionData: Data?, mode: SelectionMode) {
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shieldedRuleIDs.insert(ruleID)
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appliedModes[ruleID] = mode
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}
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func clearShields(except activeRuleIDs: Set<UUID>) {
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shieldedRuleIDs.formIntersection(activeRuleIDs)
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appliedModes = appliedModes.filter { activeRuleIDs.contains($0.key) }
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}
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}
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/// Encodes/decodes `FamilyActivitySelection` for persistence on the rule model.
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enum AppSelectionCodec {
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static func encode(_ selection: FamilyActivitySelection) -> Data? {
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try? JSONEncoder().encode(selection)
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}
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static func decode(_ data: Data?) -> FamilyActivitySelection {
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guard let data,
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let selection = try? JSONDecoder().decode(FamilyActivitySelection.self, from: data)
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else { return FamilyActivitySelection() }
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return selection
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}
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static func count(of selection: FamilyActivitySelection) -> Int {
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selection.applicationTokens.count
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+ selection.categoryTokens.count
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+ selection.webDomainTokens.count
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}
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}
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