Files
OpenAppLock/OpenAppLock/Services/LaunchConfiguration.swift
Brendan Chen 1d5e79ba7c refactor: rename app from Severed to OpenAppLock
Full rename ahead of App Store submission: project, targets, bundle
identifiers (dev.bchen.Severed -> dev.bchen.OpenAppLock), entitlements
file, app entry point, user-facing onboarding strings, test helpers,
and docs. Verified: all 62 unit tests pass.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-06-12 18:05:06 -04:00

46 lines
1.7 KiB
Swift

//
// LaunchConfiguration.swift
// OpenAppLock
//
import Foundation
/// Launch-argument configuration used by UI tests: in-memory storage, mocked
/// Screen Time authorization, forced onboarding state, and seeded scenarios.
struct LaunchConfiguration: Equatable {
enum SeedScenario: String {
/// One actively blocking rule ("Work Time") and one upcoming rule ("Sleep").
case standard
/// An actively blocking Hard Mode rule ("Locked In") plus an upcoming rule.
case hardModeActive = "hard-mode-active"
}
var isUITesting = false
/// Forces the onboarding-completed flag at launch. Nil leaves stored state alone.
var onboardingCompleted: Bool?
var seedScenario: SeedScenario?
static let uiTestingFlag = "-ui-testing"
static let onboardingCompletedFlag = "-onboarding-completed"
static let onboardingRequiredFlag = "-onboarding-required"
static let seedScenarioPrefix = "-seed-scenario="
static func parse(arguments: [String]) -> LaunchConfiguration {
var config = LaunchConfiguration()
config.isUITesting = arguments.contains(uiTestingFlag)
if arguments.contains(onboardingCompletedFlag) {
config.onboardingCompleted = true
} else if arguments.contains(onboardingRequiredFlag) {
config.onboardingCompleted = false
}
if let seedArgument = arguments.first(where: { $0.hasPrefix(seedScenarioPrefix) }) {
config.seedScenario = SeedScenario(
rawValue: String(seedArgument.dropFirst(seedScenarioPrefix.count))
)
}
return config
}
static let current = parse(arguments: ProcessInfo.processInfo.arguments)
}