feat: re-skin to native three-tab UI and add Uninstall Protection
Replace the custom themed presentation with the bare native iOS design language across a three-tab TabView (Home / Rules / Settings): - MainTabView hosts the enforcement lifecycle (refresh loop, rule-change and scene-active reconcile) so it runs regardless of the selected tab - HomeView: "Currently Blocking" + "Usage" sections (replaces AppsHomeView) - RulesListView: rules grouped into Schedule / Time Limit / Open Limit - SettingsView: Uninstall Protection toggle + Manage App Lists - AppListLibraryView / ManageAppListsView: shared App List management - AppSettings: app-group-backed settings store Uninstall Protection: while enabled and any Hard Mode rule is actively blocking, deny device app-removal via a dedicated ManagedSettingsStore (RulePolicy.shouldDenyAppRemoval -> RuleEnforcer -> ShieldController). Slim AppListPickerSheet to the picker role; drop AppsHomeView and the custom Theme/HoldToCommitButton/RuleCardView chrome. Update spec section 6 and the unit/UI test suites accordingly. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -32,6 +32,16 @@ extension XCUIApplication {
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}
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}
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extension XCUIApplication {
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/// Switches to the Home tab (Currently Blocking + Usage). Home is the
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/// default selection, so most Home-tab tests don't need to call this.
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func goToHomeTab() { tabBars.buttons["Home"].waitToAppear().tap() }
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/// Switches to the Rules tab (the rule list + New Rule button).
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func goToRulesTab() { tabBars.buttons["Rules"].waitToAppear().tap() }
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/// Switches to the Settings tab (Uninstall Protection + Manage App Lists).
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func goToSettingsTab() { tabBars.buttons["Settings"].waitToAppear().tap() }
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}
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extension XCUIElement {
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/// Asserts the element appears within the timeout, then returns it.
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@discardableResult
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